Black Panther VFX Artist Admits Final Battle Failed


Black Panther VFX artist Todd Sheridan Perry says the effects used for the film’s final battle suffered due to Marvel’s severe time constraints.

Black Panther VFX artist Todd Sheridan Perry admitted that the special effects for the film’s final battle between T’Challa and Killmonger were lacking, although he worked on it himself.

In an interview with Reverse, Perry explained that visual effects vendors often don’t have enough time to complete their assigned work, which makes visual effects shots and effects look goofy and unrealistic. “It falls squarely on the shoulders of studios setting a release date and then working backwards from there,” he said. “Time is not enough to live up to the ambition of the project.”

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The consequences of the immense time crunch VFX studios constantly experience can be seen in the climatic struggle between Chadwick Boseman’s T’Challa and Michael B. Jordan’s Killmonger in the vibranium mines beneath Wakanda, which critics and audiences have almost universally considered the worst part of the critically acclaimed film due to its unnatural appearance. Perry explained that the sequence seemed difficult because a late decision by Marvel Studios generated too much work to be completed within the predetermined time frame. However, he dismissed claims that Method Studio, the company he was working with at the time, only had six weeks to complete the special effects for the final battle.

“The Black Panther/Killmonger fight was always planned and happened [previsualization]but the tribal battle above didn’t seem big enough,” Perry recalled. “Marvel said they wanted it to be epic like there were hundreds of people fighting.”

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Marvel had commissioned Method Studio to render the visual effects for the Vibranium Mine fight and the battle on the plains of Wakanda, but they all quickly realized it was too much work for Method Studio to handle alone. So the remaining workload for mine countermeasures was given to DNEG, another VFX provider. However, this came with its own set of problems, as sending in the completed CGI environments and character rigs wasn’t just a simple cut-and-paste. Since the two studios were using different software, DNEG had to extensively reprogram their system to use what Method Studio had shared.

“DNEG didn’t have the time to refine their plans as much as other companies that had been working on the film for seven or eight months, and they were at a disadvantage,” Perry said. “I’m not saying DNEG is a bad company – they have a closet full of Oscars. Thankfully they accepted it and it was done. We couldn’t have done it any other way.”

Marvel Studios’ Black Panther is available to stream on Disney+. Production for the sequel film Black Panther: Wakanda Forever recently finished and is slated for release on November 11.

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Source: Reverse

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